Good morning! I’m going to bed! I’ll likely play around with some more color schemes tomorrow, as well as finalizing the bust before moving onto designing the technical functionality of the full body.

Good morning! I’m going to bed! I’ll likely play around with some more color schemes tomorrow, as well as finalizing the bust before moving onto designing the technical functionality of the full body.

Squeezed in an hour before I had to catch the bus.

My last hurrah in college. I’ll finish this bastard if it’s the last thing I do. Which it will be. At college.

WIP. Too sharp I think >.> And time for a res-up.

Predecessors/progress.


I’m going through my 5-part animation set for this little “Met” character as seen in a previous post. Here’s the first redraft in .mov format – run and loop in Quicktime for desired results. Also provided is a before and after shot. It still needs more work – I just need to get some feedback from my peers and colleagues before I move forward. Yay demoreeling!
PS: Also, a question for anyone who knows the answer to this: Why does Quicktime have different gamma settings and how do I compensate for it in After Effects CS4? This is really quite baffling to me.
http://www.therealdanpeavey.com/wp-content/uploads/2010/02/sneak_me_1.mov
