Whitebox!

October 14th, 2009

Whoo whitebox! More to come.

NOTE: The ground texture, water shader, and skydome are inhouse UT3 assets. The three variations of rock (< 290 tris each) and two rock textures (512×512 each) are made by me. I’ll post renders soon.

NOTE2: Run over to our Polycount thread and see what Mike Fowler is cooking!